insarviz.view.GLWidget module

class insarviz.view.GLWidget.GLWidget(scene_info: Scene)[source]

Bases: QOpenGLWidget

property clip_to_pixel: Matrix
closeEvent(event)[source]
enterEvent(event)[source]
event_clip_position(event)[source]
focusInEvent(event)[source]
focusOutEvent(event)[source]
initializeGL()[source]
property initialized_scene
keyPressEvent(event)[source]
keyReleaseEvent(event)[source]
leaveEvent(event)[source]
modify_initialized_scene(mod)[source]
mouseMoveEvent(event)[source]
mousePressEvent(event)[source]
mouseReleaseEvent(event)[source]
paintGL()[source]
pixel_to_model(x, y) tuple[float, float][source]
positionChanged
preserving_pointer(pos, doit)[source]
resizeGL(w, h)[source]
resized_viewport
property scene
sizeHint()[source]
staticMetaObject = PySide6.QtCore.QMetaObject("GLWidget" inherits "QOpenGLWidget": Methods:   #37 type=Signal, signature=positionChanged(PyObject), parameters=PyObject   #38 type=Signal, signature=resized_viewport(int,int), parameters=int, int )
wheelEvent(event)[source]
property world_to_clip